Difference between revisions of "Translations:Robbers/7/en"
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− | + | The '''fighting strength''' of the troops is based on the sum of the attack strength of all troops of the account (including def troops), his hourly production and random factors. Then, the amount of troops is chosen, such that all together have the previously determined fighting strength. Tribe and spawning troop types are random, but hideouts can't have settlers, chiefs or heroes. They can however spawn with rams or catapults.n und Katapulte haben. |
Latest revision as of 01:44, 18 August 2020
The fighting strength of the troops is based on the sum of the attack strength of all troops of the account (including def troops), his hourly production and random factors. Then, the amount of troops is chosen, such that all together have the previously determined fighting strength. Tribe and spawning troop types are random, but hideouts can't have settlers, chiefs or heroes. They can however spawn with rams or catapults.n und Katapulte haben.