Difference between revisions of "Translations:Halloween Hunt/17/en"

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** Incoming scout attacks are "less effective" (although it is unclear by how much)
 
** Incoming scout attacks are "less effective" (although it is unclear by how much)
 
** Outgoing raids, attacks and sieges are stronger (although it is unclear by how much)
 
** Outgoing raids, attacks and sieges are stronger (although it is unclear by how much)
* Three new achievements <ref>https://forum.kingdoms.com/index.php?thread/26725-new-achievements-hammer-anvil/</ref>
 
** Anvil: Provide 250k/1M/2.5M/5M/10M defensive strength when defending (only own army counts; animals do not count; smithy/hero bonus applies, wall/water ditch doesn't <ref>https://forum.kingdoms.com/index.php?thread/26743-more-info-around-the-new-achievements-in-the-halloween-hunt/&postID=209255#post209255</ref>)
 
** Hammer: Perform an attack with at least 250k/1M/2.5M/10M attack power in a single attack
 
** I shall pass!: Destroy 20/100/500/2500/5000 wall levels
 
** They are only obtainable on the HaHu servers
 
* Halloween masks are unlockable, which can be used on any gameworld
 

Revision as of 21:17, 3 October 2020

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Message definition (Halloween Hunt)
* Mist's special rules from HaHu 2019 apply in 2020 aswell. <ref>https://forum.kingdoms.com/index.php?thread/26673-halloween-hetzjagd-2020-der-geheimnisvolle-nebel/</ref>
** Unlike HaHu 2019, the combat simulator can handle the rules now.
** Incoming and outgoing chiefings into/from the mist have a changed big party bonus: -11/+11 reduced loyalty instead of -5/+5
** Incoming catapult attacks are weaker, although there is no detail information
** Defending scouts in the mist are 10% stronger.
** Outgoing raids, attacks are 5% stronger and sieges apply a 39% bonus instead of the usual 33% bonus.
Translation* Mist's special rules from HaHu 2019 apply in 2020 aswell. <ref>https://forum.kingdoms.com/index.php?thread/26673-halloween-hetzjagd-2020-der-geheimnisvolle-nebel/</ref>
** Unlike HaHu 2019, the combat simulator can handle the rules now.
** Incoming and outgoing chiefings into/from the mist have a changed big party bonus: -11/+11 reduced loyalty instead of -5/+5
** Incoming catapult attacks can not target buildings, but will always shoot randomly
** Incoming scout attacks are "less effective" (although it is unclear by how much)
** Outgoing raids, attacks and sieges are stronger (although it is unclear by how much)
  • Mist's special rules from HaHu 2019 apply in 2020 aswell. [1]
    • Unlike HaHu 2019, the combat simulator can handle the rules now.
    • Incoming and outgoing chiefings into/from the mist have a changed big party bonus: -11/+11 reduced loyalty instead of -5/+5
    • Incoming catapult attacks can not target buildings, but will always shoot randomly
    • Incoming scout attacks are "less effective" (although it is unclear by how much)
    • Outgoing raids, attacks and sieges are stronger (although it is unclear by how much)
  • https://forum.kingdoms.com/index.php?thread/26673-halloween-hetzjagd-2020-der-geheimnisvolle-nebel/