Difference between revisions of "Fake"

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(Created page with "<languages/> <translate> A '''fake attack''' ('''fake''') is an attack sent to hide the real target of a larger operation. Its goal is to reduce losses in battle by reducing t...")
 
 
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<languages/>
 
<languages/>
 
<translate>
 
<translate>
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<!--T:1-->
 
A '''fake attack''' ('''fake''') is an attack sent to hide the real target of a larger operation. Its goal is to reduce losses in battle by reducing the amount of defending troops. Therefore the real attack is usually accompanied by multiple fake attacks with different target villages. The defender then has to choose to either distribute the defensive troops on multiple villages or choose one village to defend and leave the others undefended.
 
A '''fake attack''' ('''fake''') is an attack sent to hide the real target of a larger operation. Its goal is to reduce losses in battle by reducing the amount of defending troops. Therefore the real attack is usually accompanied by multiple fake attacks with different target villages. The defender then has to choose to either distribute the defensive troops on multiple villages or choose one village to defend and leave the others undefended.
  
== Amount of troops ==
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== Amount of troops == <!--T:2-->
  
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<!--T:3-->
 
For a fake to be effective it needs to be indistinguishable from the real attack. Therefore a minimal amount of troops is required depending on the level of the [[rally point]] of the defending village and {{SwitchVersion|kingdoms=the [[spyglass]] of the defender}}.
 
For a fake to be effective it needs to be indistinguishable from the real attack. Therefore a minimal amount of troops is required depending on the level of the [[rally point]] of the defending village and {{SwitchVersion|kingdoms=the [[spyglass]] of the defender}}.
  
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<!--T:4-->
 
<math>\text{Amount of troops required} = \text{Level of rally point} + \text{Spyglass} + \text{Spyglass upgrade}</math>
 
<math>\text{Amount of troops required} = \text{Level of rally point} + \text{Spyglass} + \text{Spyglass upgrade}</math>
  
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<!--T:5-->
 
Given that these values are usually unknown to the attacker the highest possible values have to be assumed. These are fixed for the rally point (20) and spyglass upgrade (5) but depend on the current [[item tier]] for the spyglass. The required numbers of troops can be seen in the following table.
 
Given that these values are usually unknown to the attacker the highest possible values have to be assumed. These are fixed for the rally point (20) and spyglass upgrade (5) but depend on the current [[item tier]] for the spyglass. The required numbers of troops can be seen in the following table.
  
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{| class="wikitable"
 
{| class="wikitable"
 
! Hero item tier !! Amount of troops (Calculation)
 
! Hero item tier !! Amount of troops (Calculation)
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|-
 
|-
 
| Tier 3 || 45 (20 + 20 + 5)
 
| Tier 3 || 45 (20 + 20 + 5)
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|}
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<!--T:7-->
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[[Category:Strategy (EN)]]
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[[Category:Strategy Legends (EN)]]
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[[Category:Strategy Kingdoms (EN)]]
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</translate>
 
</translate>

Latest revision as of 15:29, 25 April 2021

A fake attack (fake) is an attack sent to hide the real target of a larger operation. Its goal is to reduce losses in battle by reducing the amount of defending troops. Therefore the real attack is usually accompanied by multiple fake attacks with different target villages. The defender then has to choose to either distribute the defensive troops on multiple villages or choose one village to defend and leave the others undefended.

Amount of troops

For a fake to be effective it needs to be indistinguishable from the real attack. Therefore a minimal amount of troops is required depending on the level of the rally point of the defending village and Travian Kingdoms the spyglass of the defender.

Given that these values are usually unknown to the attacker the highest possible values have to be assumed. These are fixed for the rally point (20) and spyglass upgrade (5) but depend on the current item tier for the spyglass. The required numbers of troops can be seen in the following table.

Hero item tier Amount of troops (Calculation)
Tier 1 32 (20 + 7 + 5)
Tier 2 37 (20 + 12 + 5)
Tier 3 45 (20 + 20 + 5)