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Name | Current message text |
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h English (en) | * Mist is introduced as new feature. <ref>https://forum.kingdoms.com/index.php?thread/24256-halloween-hunt-%E2%80%93-rules-of-the-mist/</ref> The mist has been altered and introduced in regular gameworlds aswell. Shared features between HaHu and later regular gameworlds are marked bold. ** '''Mist is around each wonder of the world, for a total of 17x17 centered around the WW''' ** '''Relocation into the mist is not possible''' ** Incoming and outgoing chiefings into/from the mist have a changed big party bonus: -11/+11 reduced loyalty instead of -5/+5 ** Incoming catapult attacks are weaker, although there is no detail information ** Incoming scout attacks are "less effective" (although it is unclear by how much) ** Outgoing raids, attacks and sieges are stronger (although it is unclear by how much) ** Combat simulator can not take these differences into account. |