Translations:Halloween Hunt/6/en
Revision as of 16:25, 30 September 2020 by TranslationBot (talk | contribs) (Importing a new version from external source)
- Mist is introduced as new feature. [1] The mist has been altered and introduced in regular gameworlds aswell. Shared features between HaHu and later regular gameworlds are marked bold.
- Mist is around each wonder of the world, for a total of 17x17 centered around the WW
- Relocation into the mist is not possible
- Incoming and outgoing chiefings into/from the mist have a changed big party bonus: -11/+11 reduced loyalty instead of -5/+5
- Incoming catapult attacks can not target buildings, but will always shoot randomly
- Incoming scout attacks are "less effective" (although it is unclear by how much)
- Outgoing raids, attacks and sieges are stronger (although it is unclear by how much)
- Combat simulator can not take these differences into account.
- Spiders and bats have a higher spawn rate (roughly 5x)
- Spiders and bats have triple combat strength
- Community goals are introduced. Community goals have been used for other special servers like Birthday Bash later aswell.
- Cages are more common to find
- There are global server milestones, which can be achieved by the community as a whole.
- After reaching a milestone, a reward is given to all current players on the server.
- New Achievement: Trick and Treat
- Obtainable by adding someone, who already has the achievement, as a friend.
- Presumably, Travian Team members were the "origin of the virus", but you can obtain it from anyone who has it
- It is still obtainable
- New Achievment: Zombies never die [2]
- Was granted to all players in the end of HaHu 2019, as apology for the severe server lags in the beginning of the server.
- The icon for the achievment was chosen by the community [3] and resembles a zombie hand emerging from a grave with a tumbstone labeled F5.