Difference between revisions of "Translations:Robbers/4/en"

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Robber hideouts spawn for each player individually and only the respective player can interact with them. If they are not defeated in time, they attack the player's capital twice, once after 36 hours and once after 72 hours, using half of the (remaining) troops. Rams and catapults function normally and robber hideouts can steal resources, which will then be added to the hideout's bounty.
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Robber hideouts spawn for each player individually and only the respective player can interact with them. If they are not defeated in time, they attack the player's capital twice, once after 36 hours and once after 72 hours, using half of the (remaining) troops. This timer is unaffected by the game speed. Rams and catapults function normally and robber hideouts can also steal resources, which will then be added to the hideout's bounty.

Latest revision as of 16:35, 18 August 2021

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Message definition (Robbers)
Robber hideouts spawn for each player individually and only the respective player can interact with them. If they are not defeated in time, they attack the player's capital twice, once after 36 hours and once after 72 hours, using half of the (remaining) troops. This timer is unaffected by the game speed. Rams and catapults function normally and robber hideouts can also steal resources, which will then be added to the hideout's bounty.
TranslationRobber hideouts spawn for each player individually and only the respective player can interact with them. If they are not defeated in time, they attack the player's capital twice, once after 36 hours and once after 72 hours, using half of the (remaining) troops. This timer is unaffected by the game speed. Rams and catapults function normally and robber hideouts can also steal resources, which will then be added to the hideout's bounty.

Robber hideouts spawn for each player individually and only the respective player can interact with them. If they are not defeated in time, they attack the player's capital twice, once after 36 hours and once after 72 hours, using half of the (remaining) troops. This timer is unaffected by the game speed. Rams and catapults function normally and robber hideouts can also steal resources, which will then be added to the hideout's bounty.