Difference between revisions of "Treasury (Kingdoms)"
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− | + | A treasury is a [[Building|building]]. Dukes and kings can activate it under certain umstances, to exert [[Influence|influence]] in the area around the village. The term "treasury" also often refers to a village, that have an active treasury. | |
− | == | + | == General information == <!--T:2--> |
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− | {{Template:BuildingNoteTK|27| | + | {{Template:BuildingNoteTK|27|Treasury|20|At level 20|Village center}} |
− | == | + | == Hidden treasury == <!--T:4--> |
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− | + | A hidden treasury acts as a [[Cranny|cranny]] for the [[Tributes|tribute fund]]. In the event of an [[Attack|attack]], a part of the [[Resources|resources]] in the tribute fund is saved into the hidden treasury, up to a certain maximum per resource type. Similar to the cranny, the capacity of multiple hidden treasuries is added together. After the attack, the defender can claim the saved resources for himself, adding them to his warehouses. If he doesn't claim them, the treasury stays occupied and can save less resources in the next attack. | |
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{| class="wikitable" | {| class="wikitable" | ||
− | ! style="text-align: left;"| | + | ! style="text-align: left;"|Level |
|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 | |0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 | ||
|- | |- | ||
− | ! style="text-align: left;"| | + | ! style="text-align: left;"|Resources per type |
|0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000 | |0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000 | ||
|} | |} | ||
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− | + | However, due to its high cost, the treasury is usually only built to prepare for a later activation. | |
− | == | + | == Active treasury == <!--T:8--> |
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− | + | As soon as the activation is completed, the treasury exerts [[Influence|influence]] for its [[Kingdom|political kingdom]] on the villages around it and can store a certain amount of [[Treasures|treasures]] to activate them. After the activation, the [[Treasures#autorelocate|automatic transfer]] is triggered (especially transfering treasures in the tribute fund into the active treasury). Upon deactivation, all treasures are transfered back to the tribute fund (possibly being transfered immediately by the automatic transfer). | |
<!--T:10--> | <!--T:10--> | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! style="text-align: left;"| | + | ! style="text-align: left;"|Level |
|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 | |0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 | ||
|- | |- | ||
− | ! style="text-align: left;"| | + | ! style="text-align: left;"|Treasures |
|0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000 | |0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000 | ||
|} | |} | ||
− | == (De-) | + | == (De-)Activation == <!--T:11--> |
<!--T:12--> | <!--T:12--> |
Revision as of 15:27, 15 February 2020
A treasury is a building. Dukes and kings can activate it under certain umstances, to exert influence in the area around the village. The term "treasury" also often refers to a village, that have an active treasury.
General information
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Gebäude ID | 27 |
---|---|
Gebäudename | Treasury |
Max. Level | 20 |
Mehrere pro Dorf? | At level 20 |
Bauort | Village center |
Hidden treasury
A hidden treasury acts as a cranny for the tribute fund. In the event of an attack, a part of the resources in the tribute fund is saved into the hidden treasury, up to a certain maximum per resource type. Similar to the cranny, the capacity of multiple hidden treasuries is added together. After the attack, the defender can claim the saved resources for himself, adding them to his warehouses. If he doesn't claim them, the treasury stays occupied and can save less resources in the next attack.
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Resources per type | 0 | 100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 | 1250 | 1500 | 1750 | 2000 | 2250 | 2500 | 2750 | 3000 | 3500 | 4000 |
However, due to its high cost, the treasury is usually only built to prepare for a later activation.
Active treasury
As soon as the activation is completed, the treasury exerts influence for its political kingdom on the villages around it and can store a certain amount of treasures to activate them. After the activation, the automatic transfer is triggered (especially transfering treasures in the tribute fund into the active treasury). Upon deactivation, all treasures are transfered back to the tribute fund (possibly being transfered immediately by the automatic transfer).
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Treasures | 0 | 100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 | 1250 | 1500 | 1750 | 2000 | 2250 | 2500 | 2750 | 3000 | 3500 | 4000 |
(De-)Activation
Eine Verborgene Schatzkammer kann aktiviert und eine Aktive Schatzkammer deaktiviert werden. Das geschieht in der Schatzkammer selbst und dauert 12 Stunden. Während der ersten 90 Sekunden kann der Vorgang noch abgebrochen werden.
Besondere Aktivierungen:
- Bei der Krönung zum König wird die Schatzkammer aktiviert, sobald die Krönungszeremonie abgeschlossen ist, unabhängig von der 12 Stunden Regel
- Die Aktivierung einer Schatzkammer eines Dorfes aktiviert alle Schatzkammern des Dorfes und neugebaute Schatzkammern sind automatisch aktiv
Besondere Deaktivierungen:
- Die Deaktivierung einer Schatzkammer eines Dorfes deaktiviert alle Schatzkammern des Dorfes und neugebaute Schatzkammern sind wieder verborgen
- Werden alle Schatzkammern eines Dorfes zerstört oder abgerissen, werden sie sofort deaktiviert
- Bei einer (Über-)Adelung werden die Schatzkammern sofort deaktiviert
- Wird ein Herzog zwangsentlassen, deaktivieren sich seine Schatzkammern sofort
Um eine Schatzkammer zu aktivieren, ist ein freier Schatzkammerslot notwendig.