Difference between revisions of "Translations:Combat System/20/en"
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(Importing a new version from external source) |
(Importing a new version from external source) |
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| 1 || Take the unit's base attack strength. || || Clubswingers: 40 || | | 1 || Take the unit's base attack strength. || || Clubswingers: 40 || | ||
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− | | 2 || Apply the upgrades of the smithy for each unit. || <math>\text{leveled strength} = \text{base strength} + (\text{base strength} + \text{ | + | | 2 || Apply the upgrades of the smithy for each unit. || <math>\text{leveled strength} = \text{base strength} + (\text{base strength} + \text{supply} \cdot \frac{300}{7}) \cdot (1.007^\text{unit level in smithy} - 1)</math> || |
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− | * | + | * Supply refers to the base crop consumption before any modifiers like horse drinking trough, WW-village buff or {{SwitchVersion|legends=artefacts}}. |
* The smithy level of the home village of the unit is used. | * The smithy level of the home village of the unit is used. | ||
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* The weapon must be equipped and the hero must attack with the units to apply the bonus. | * The weapon must be equipped and the hero must attack with the units to apply the bonus. | ||
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− | | 4 | + | | 4 || Apply the hero's attack bonus. || <math>\text{new value} = \text{old value} \cdot (1 + \frac{\text{points in off bonus}}{100} \cdot 20%)</math> || |
− | + | | | |
− | + | * The hero must participate in the fight for the bonus to apply. | |
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− | | | + | | 5 || Apply the brewery bonus, if applicable. || <math>\text{new value} = \text{old value} \cdot (1 + \text{Brewery level}%)</math> || |
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* This applies only for teutons | * This applies only for teutons | ||
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* This explicitly applies, if the hammer is not built in the capital, aswell. | * This explicitly applies, if the hammer is not built in the capital, aswell. | ||
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− | | | + | | 6 || {{SwitchVersion|kingdoms=Apply the siege bonus.}} || <math>\text{new value} = \text{old value} \cdot 1.33</math> || |
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* Only applies, if the attack is sent as siege. | * Only applies, if the attack is sent as siege. | ||
+ | |- | ||
+ | | 7 || Sum up the strength of all attacking troops in this attack. || || | ||
+ | | | ||
+ | * To get the infantry attack strength, sum up all non-cavalry units (i.e. infantry, rams, catapults, chiefs and settlers). | ||
+ | * To get the cavalry attack strength, sum up all cavalry units. | ||
|} | |} |