Difference between revisions of "Treasury (Kingdoms)"

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(Created page with "<languages/> <translate> Eine Schatzkammer ist ein Gebäude. Herzöge und Könige können sie unter bestimmten Umständen aktivieren, um Einfluss in dem Gebiet um das...")
 
 
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<languages/>
 
<languages/>
 
<translate>
 
<translate>
Eine Schatzkammer ist ein [[Gebäude]]. Herzöge und Könige können sie unter bestimmten Umständen aktivieren, um [[Einfluss]] in dem Gebiet um das Dorf zu erzeugen. Als Schatzkammer werden oft auch Dörfer, die eine aktive Schatzkammer haben, bezeichnet.
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A treasury is a [[Building|building]]. Dukes and kings can activate it under certain umstances, to exert [[Influence|influence]] in the area around the village. The term "treasury" also often refers to a village, that have an active treasury.
  
== Grundinformationen ==
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== General information == <!--T:2-->
  
{{Template:BuildingNoteTK|27|Schatzkammer|20|Sobald Level 20|Dorfzentrum}}
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<!--T:3-->
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{{Template:BuildingNoteTK|27|Treasury|20|At level 20|Village center}}
  
== Verborgene Schatzkammer ==
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== Hidden treasury == <!--T:4-->
  
Eine Verborgene Schatzkammer fungiert als [[Versteck]] für die [[Tribute|Tributskasse]]. Bei einem [[Angriff]] wird ein Teil der [[Rohstoffe]] aus der Tributskasse in die Verborgene Schatzkammer gerettet, bis zu einem Maximum pro Sorte. Existieren mehrere Verborgene Schatzkammern pro Dorf, wird, analog zu einem Versteck, die Kapazität aufsummiert. Nach dem Angriff muss der Verteidiger die Rohstoffe für sich einfordern, wodurch er sie in seine Rohstofflager gutgeschrieben bekommt. Tut er das nicht, ist die Kapazität der Schatzkammer belegt und kann bei dem nächsten Angriff entsprechend weniger Rohstoffe schützen.
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A hidden treasury acts as a [[Cranny|cranny]] for the [[Tributes|tribute fund]]. In the event of an [[Attack|attack]], a part of the [[Resources|resources]] in the tribute fund is saved into the hidden treasury, up to a certain maximum per resource type. Similar to the cranny, the capacity of multiple hidden treasuries is added together. After the attack, the defender can claim the saved resources for himself, adding them to his warehouses. If he doesn't claim them, the treasury stays occupied and can save less resources in the next attack.
  
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{| class="wikitable"
 
{| class="wikitable"
! style="text-align: left;"|Stufe
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! style="text-align: left;"|Level
 
|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20
 
|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20
 
|-
 
|-
! style="text-align: left;"|Rohstoffe pro Sorte
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! style="text-align: left;"|Resources per type
 
|0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000
 
|0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000
 
|}
 
|}
  
Da die Schatzkammer allerdings sehr teuer ist, wird sie üblicherweise nur als Vorbereitung gebaut, um sie zu einem späteren Zeitpunkt zu aktivieren.
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However, due to its high cost, the treasury is usually only built to prepare for a later activation.
  
== Aktive Schatzkammer ==
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== Active treasury == <!--T:8-->
  
Sobald die Aktivierung durchgeführt ist, übt die Schatzkammer für ihr [[Königreich|politisches Königreich]] [[Einfluss]] auf die umliegenden Dörfer aus und kann eine gewisse Anzahl an [[Schätze|Schätzen]] einlagern, um diese zu aktivieren. Nach der Aktivierung werden außerdem alle Schätze, die in der Tributskasse des Dorfes lagern, in die Schatzkammer eingelagert und die [[Schätze#autorelocate|automatische Umlagerung]] beginnt zu greifen. Bei der Deaktivierung landen aktive Schätze in der Tributskasse (werden allerdings unter Umständen sofort durch die automatische Umwandlung verlegt).
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<!--T:9-->
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As soon as the activation is completed, the treasury exerts [[Influence|influence]] for its [[Kingdom|political kingdom]] on the villages around it and can store a certain amount of [[Treasures|treasures]] to activate them. After the activation, the [[Treasures#autorelocate|automatic transfer]] is triggered (especially transfering treasures in the tribute fund into the active treasury). Upon deactivation, all treasures are transfered back to the tribute fund (possibly being transfered immediately by the automatic transfer).
  
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<!--T:10-->
 
{| class="wikitable"
 
{| class="wikitable"
! style="text-align: left;"|Stufe
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! style="text-align: left;"|Level
 
|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20
 
|0||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20
 
|-
 
|-
! style="text-align: left;"|Schätze
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! style="text-align: left;"|Treasures
 
|0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000
 
|0||100||200||300||400||500||600||700||800||900||1000||1250||1500||1750||2000||2250||2500||2750||3000||3500||4000
 
|}
 
|}
  
== (De-)Aktivierung ==
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== (De-)Activation == <!--T:11-->
  
Eine Verborgene Schatzkammer kann aktiviert und eine Aktive Schatzkammer deaktiviert werden. Das geschieht in der Schatzkammer selbst und dauert 12 Stunden. Während der ersten 90 Sekunden kann der Vorgang noch abgebrochen werden.
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A hidden treasury can be activated and an active treasury can be deactivated (hidden). This can be done in the treasury and takes 12 hours. This duration is independent of the server speed. The activation can be canceled during the first 90 seconds, the deactivation '''cannot'''.
  
Besondere Aktivierungen:
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* Bei der [[Krönung]] zum König wird die Schatzkammer aktiviert, sobald die Krönungszeremonie abgeschlossen ist, unabhängig von der 12 Stunden Regel
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Special activations:
* Die Aktivierung einer Schatzkammer eines Dorfes aktiviert alle Schatzkammern des Dorfes und neugebaute Schatzkammern sind automatisch aktiv
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* Upon [[Coronation|coronation]], the treasury activated, as soon as the ceremony is finished, independently of the 12 hour rule.
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* The activation of a treasury activates all treasures of that village and newly built treasuries are automatically active.
  
Besondere Deaktivierungen:
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<!--T:14-->
* Die Deaktivierung einer Schatzkammer eines Dorfes deaktiviert alle Schatzkammern des Dorfes und neugebaute Schatzkammern sind wieder verborgen
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Special deactivations:
* Werden alle Schatzkammern eines Dorfes zerstört oder abgerissen, werden sie sofort deaktiviert
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* The deactivation of a treasury deactivates all treasuries in that village and newly built treasuries are automatically hidden.
* Bei einer (Über-)Adelung werden die Schatzkammern sofort deaktiviert
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* If all treasuries of a village get destroyed or demolished, they are immediately deactivated.
* Wird ein Herzog zwangsentlassen, deaktivieren sich seine Schatzkammern sofort
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* If a village is conquered (including conquering oneself), all treasuries are immediately deactived.
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* If a duke is forcefully degraded, his treasuries are immediately deactivated.
  
Um eine Schatzkammer zu aktivieren, ist ein freier [[Königreich#treasuryslot|Schatzkammerslot]] notwendig.
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To activate a treasury, a free [[Kingdom#treasuryslot|treasury slot]] is required.
  
== Siehe auch ==
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== See also == <!--T:16-->
  
* [[Einfluss]]
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<!--T:17-->
* [[Schätze]]
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* [[Influence]]
* [[Königreich#treasuryslot|Schatzkammerslot]]
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* [[Treasures]]
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* [[Kingdom#treasuryslot|Treausry Slot]]
  
[[Category:Travian Kingdoms Feature (DE)]]
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<!--T:18-->
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[[Category:Travian Kingdoms Feature (EN)]]
 
</translate>
 
</translate>

Latest revision as of 15:43, 15 February 2020

A treasury is a building. Dukes and kings can activate it under certain umstances, to exert influence in the area around the village. The term "treasury" also often refers to a village, that have an active treasury.

General information

→ Klicke hier für Voraussetzungen, Rohstoffkosten, Bauzeiten und Kulturpunkte

Gebäude ID 27
Gebäudename Treasury
Max. Level 20
Mehrere pro Dorf? At level 20
Bauort Village center

Hidden treasury

A hidden treasury acts as a cranny for the tribute fund. In the event of an attack, a part of the resources in the tribute fund is saved into the hidden treasury, up to a certain maximum per resource type. Similar to the cranny, the capacity of multiple hidden treasuries is added together. After the attack, the defender can claim the saved resources for himself, adding them to his warehouses. If he doesn't claim them, the treasury stays occupied and can save less resources in the next attack.

Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Resources per type 0 100 200 300 400 500 600 700 800 900 1000 1250 1500 1750 2000 2250 2500 2750 3000 3500 4000

However, due to its high cost, the treasury is usually only built to prepare for a later activation.

Active treasury

As soon as the activation is completed, the treasury exerts influence for its political kingdom on the villages around it and can store a certain amount of treasures to activate them. After the activation, the automatic transfer is triggered (especially transfering treasures in the tribute fund into the active treasury). Upon deactivation, all treasures are transfered back to the tribute fund (possibly being transfered immediately by the automatic transfer).

Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Treasures 0 100 200 300 400 500 600 700 800 900 1000 1250 1500 1750 2000 2250 2500 2750 3000 3500 4000

(De-)Activation

A hidden treasury can be activated and an active treasury can be deactivated (hidden). This can be done in the treasury and takes 12 hours. This duration is independent of the server speed. The activation can be canceled during the first 90 seconds, the deactivation cannot.

Special activations:

  • Upon coronation, the treasury activated, as soon as the ceremony is finished, independently of the 12 hour rule.
  • The activation of a treasury activates all treasures of that village and newly built treasuries are automatically active.

Special deactivations:

  • The deactivation of a treasury deactivates all treasuries in that village and newly built treasuries are automatically hidden.
  • If all treasuries of a village get destroyed or demolished, they are immediately deactivated.
  • If a village is conquered (including conquering oneself), all treasuries are immediately deactived.
  • If a duke is forcefully degraded, his treasuries are immediately deactivated.

To activate a treasury, a free treasury slot is required.

See also