Translations:Expansion/27/en
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Factor | Explaination | Example |
---|---|---|
Tribe of the attacker | Each tribe has different chiefs which have different minimum and maximum values. | 20-25 base loyalty |
Randomness | Each chief has a minimum and maximum value of loyalty he can lower. The actual amount is purely random between those values. | e.g. 23 is selected by random |
Big Parties on both sides | A big party of the attacking village increases the base loyalty lowering per chief by 5 while a big party of the defending village decreases the base loyalty by the same amount. | +5 for attacker (big party) = 28 ±0 for defender (no parties) = 28 |
Amount of surviving chiefs | The base loyalty is multiplied by the amount of surviving chiefs. | 2 * 28 = 56 |
Brewery | A running brewery party in the account of the attacker halfes the effectiveness of all surviving chiefs. | 56 / 2 = 28 |
Morale | If the attacker has more population than the defender, chiefs only effective, up to a malus of 33.3%. | 28 * (1000/3000)^(0.2) ≈ 22.5 |